Overwatch, Doom, Warhammer, Mirror'south Edge

For testing Overwatch I used the same five minute exam used to measure CPU performance, which is a 12-thespian bot match. The ballsy quality preset was used and the render scale was manually set to 100%.

Here we see at 1080p that the college clocked RX 580 makes up a skillful bit of ground on the GTX 1060, while the higher 9Gbps memory version of the 1060 makes piffling divergence.

And here information technology is, still the only demanding game to take advantage of the Vulkan API, to AMD's dismay no dubiety. Interestingly, the standard GTX 1060 (if yous can phone call the EVGA FTW+ model standard) is faster than the MSI Gaming Ten+ that utilizes the college-clocked memory. The margins weren't meaning though the older version was iv% faster at 1080p.

What's key to note hither is just how much faster the Radeon RX 580 is when compared to the fastest GTX 1060 tested -- 14% faster is the largest operation discrepancy seen so far. Even the RX 480 lays waste to both the GTX 1060 models in this title.

Total War: Warhammer has been tested exclusively using DirectX 12 and this appears to had a rather large lead to the Radeon GPUs. That said, it'due south interesting to annotation that fifty-fifty with the depression-level API the AMD GPUs exercise dip downward to lower frame rates, despite delivering stronger boilerplate operation.

Honestly the experience seemed very much the same using whatsoever one of the four graphics cards tested, though looking at the figures you might assume the GeForce graphics menu provided the smoother experience.

The RX 580 was merely three% faster than the RX 480 in Mirror's Border Catalyst when comparing the boilerplate frame rate while the minimum was exactly the same. This meant it was 4% slower than the GTX 1060. The new 9Gbps version of the GTX 1060 also offered nothing new in terms of performance for this title.